I totally agree. I got free access.
The same textures as shattered skies. Personally, I don't like the engine they use one bit. It's too clunky and outdated. Animations are poor. The sprinting animation is the worst, it's so generic, like from a cartoon. No climbing or vaulting.
I agree with the doors, they aren't complex mechanisms, so why do I have to think about it when I open it?
Sounds are from WarZ still, and probably sounds from the engine itself. No real sounds used like most games use these days. Directional sound is off too, gun fights sound closer than they are. Feel like I need to do a 360 just to work out where the zombie growling at me is coming from.
The map is far too bland and open. Always running in the open. I get that it can add a sense of fear from being out in the open, but a more tree filled map would feel better. The massive lake behind the Safe Zone is pointless too. The map should feature real life places. Fun fair, big ferris wheel and stuff, shopping centres, train or scrap yards, big hospital, schools, libraries, science buildings, military checkpoints. Not just a town here and a town there with a gas station from time to time. I remember the log cabin in WarZ, I loved that place when I found it. Added atmosphere to the game, shit loot there though. The game should have blood over all the building, bullet holes. It should feel like the military failed.
This is there chance to make this game into something instead of recreated the same again for a millionth time. I doubt we will see anything I've said, but it would be nice. Waiting for Dead Matter alpha play next month.